xrOS: Apple's Next Step Towards a Cohesive AR/VR Platform
Just days ahead of WWDC, where Apple is expected to unveil its long-rumored AR/VR headset, developer Steve Troughton-Smith has managed to trick App Store Connect into revealing a hint at what the headset's software may be called. According to Troughton-Smith, the name is xrOS.
The discovery was made when Troughton-Smith found a reference to "CompatibilityXRTargets" in the App Store Connect, which suggests that Apple is using "xr" as a prefix for its AR/VR development tools.
This is not the first time that "xr" has been used within Apple's ecosystem. In 2018, Apple introduced ARKit 2.0, which included "ARQuickLook", an API that opened up the possibility of augmented reality experiences in Quick Look, Apple's proprietary file previewing technology. Within the code of ARQuickLook, there is a reference to "XR", which stands for "Extended Reality".
It is unclear whether xrOS will be the final name for Apple's AR/VR software, and it is possible that it is simply a working title. However, the use of "xr" within the code could suggest that Apple is aiming for a cohesive AR/VR platform that